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This video is about ideas surrounding the usage of geometry shells for things like tattoos in DazStudio. There is also some discussion about creating clothing in Blender to be utilized in DazStudion using the Transfer Utility to rig it to be d-force rigged and ready. I am still working on how to do geometry grafting to try to create body riggable appendages in DazStudio. I think I may have to use Hexagon for this maybe. I also think I will change the title of this series moving forward as the concepts are starting to become larger than just adult animation.
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